IGEditorBE v.3
http://steamcommunity.com/sharedfiles/filedetails/?id=340985934
Is broken for Sid Meier's Civilization: Beyond Earth
This mod is broken due to missing assets and/or possibly a game patch. I took a shot at trying to fix my install since I am a fan of the mod on Civ 5.
It seems like there are three problems with the current one that break the mod under vanilla Beyond Earth:
1) MISSING / wrong named texture / icon pack for the leaders. This must be fixed where it is referenced. reference: LeaderPortraits512.dds
2) References to a style that apparently doesn't exist in Beyond Earth ( style reference is from a older civ game, content is not in current Beyond Earth. This breaks things when it tries to load the menu [ best guess] ) . The bad style is: Grid9Highlight8
3) Missing assets in CityBanner. There are a couple of referenced dds files in the CityBanner file that do not exist. I am not sure, but they might relate to City States [Which exist in Civ5 but not Beyond Earth]. Alternatively they may be some kind of status related thing but removing doesn't seem to break anything.
How I fixed my install
Navigate to the location of the mod. The mod lives under My Games. On Win 7 this is gotten to by going to my computer and going to: Libraries- > Documents - > My Documents -> My Games - > Sid Meier's Civilization Beyond Earth -> MODS -> IGEEditorBE (v 3)
In the mod folder there are the following folders: Art BulkUI Localization Panels Widgets
We need to edit 3 files:
Widgets\IGE_TabsBar.xml
Panels\IGE_PlayersPanel.xml
BulkUI\IGE_CityBanner.xml
--------------------------------------Changes for BulkUI\IGE_CityBanner.xml
There are calls to two files that don't exist anymore after the last patch. Assets/UI/Art/Notification/CityStateMeterFrameQuartered_Black.dds Comment out the whole reference.
Change: ( ln 243 )
<Image Anchor="C,C" Texture="Assets/UI/Art/Notification/CityStateMeterFrameQuartered_Black.dds" Size="161,7" />
<Image ID="StatusMeterMarker" Anchor="C,C" Offset="0,1" AnchorSide="O,I" Texture="Assets/UI/Art/Notification/CityStateMeterFrameIcon16.dds" Size="16,16" />
to:
<!-- <Image Anchor="C,C" Texture="Assets/UI/Art/Notification/CityStateMeterFrameQuartered_Black.dds" Size="161,7" />
<Image ID="StatusMeterMarker" Anchor="C,C" Offset="0,1" AnchorSide="O,I" Texture="Assets/UI/Art/Notification/CityStateMeterFrameIcon16.dds" Size="16,16" /> -->
Changes for Widgets\IGE_TabsBar.xml --
Change LeaderPortraits512.dds to LeaderPortraits_256.dds and remove Style="Grid9Highlight8" everywhere.
Change this line: [ Probably around line # 77 ]
<Image ID="PlayerImage" Texture="LeaderPortraits512.dds" TextureOffset="0,0" Size="64,64" Offset="4,0" Anchor="L,C" />
to
<Image ID="PlayerImage" Texture="LeaderPortraits_256.dds" TextureOffset="0,0" Size="64,64" Offset="4,0" Anchor="L,C" />
Change: [Ln #17 ? ]
<Grid Anchor="C,T" Size="68,50" Color="255,255,255,200" Offset="0,0" StateOffsetIncrement="0,0" Style="Grid9Highlight8" LLSize="0,0" LRSize="0,0" LCSize="28,0" ULSize="0,0" URSize="0,0" UCSize="28,0"/>
to
<Grid Anchor="C,T" Size="68,50" Color="255,255,255,200" Offset="0,0" StateOffsetIncrement="0,0" LLSize="0,0" LRSize="0,0" LCSize="28,0" ULSize="0,0" URSize="0,0" UCSize="28,0"/>
Change: [Ln # 38 ?]
<Grid Anchor="C,C" Size="48,34" Color="255,255,255,200" Offset="0,0" StateOffsetIncrement="0,0" Style="Grid9Highlight8" LLSize="0,0" LRSize="0,0" LCSize="28,0" ULSize="0,0" URSize="0,0" UCSize="28,0"/>
to
<Grid Anchor="C,C" Size="48,34" Color="255,255,255,200" Offset="0,0" StateOffsetIncrement="0,0" LLSize="0,0" LRSize="0,0" LCSize="28,0" ULSize="0,0" URSize="0,0" UCSize="28,0"/>
Changes for Panels\IGE_PlayersPanel.xml
Change LeaderPortraits512.dds to LeaderPortraits_256.dds
How:
Change Ln 14
<Image ID="SmallIcon" Texture="LeaderPortraits512.dds" TextureOffset="0,0" Size="32,32" Offset="2,0" Anchor="L,C" />
to
<Image ID="SmallIcon" Texture="LeaderPortraits_256.dds" TextureOffset="0,0" Size="32,32" Offset="2,0" Anchor="L,C" />
That's it.
Mind you, I didn't write the mod, but this seems to make it work. I am unable to fix other issues with this mod -- however, if I find another breaking bug and can fix it I'll post another comment.
NOTES:
1) When I first tried fixing my own install of the mod I tried the cache clear fix the author of the mod suggested. If you still have issues you might try that and then enable/disable the mod. I don't think it's necessary but it's worth a shot.
2) These changes must be made with the game closed.
3) If the mod loaded correctly then you should be able to see * IGE * at the top of your screen when playing a single player game under MODS with IGE check marked as enabled.
Good luck all.